AI Insights · Timothy · April 2024
Top 5 Platformer Games in Mexico Q1 2024
Discover the performance trends of the top 5 platformer games in Mexico for the first quarter of 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 platformer games in Mexico showed varied performance trends across downloads, revenue, and active users. This data, provided by Sensor Tower, offers valuable insights into the gaming market in this region.
Stumble Guys from Scopely, Inc. experienced a noticeable fluctuation in its weekly downloads, peaking at 197.6K in the week of January 8, and later dropping to 110.2K by mid-March before rebounding to 170.3K in the final week. Revenue for the game saw a gradual decline from $51.3K in early January to $26.7K by mid-March, with a slight recovery to $34.8K at the end of the quarter. Active users also showed a variable trend, starting at 733.6K and dropping to 481.4K in early March, then recovering to 741.2K by the end of the quarter.
Geometry Dash by RobTop Games AB maintained a steady number of weekly downloads, starting at 197.6K and ending the quarter at 153.7K. Revenue for the game decreased from $17.4K in the first week to $9.4K by the end of March. The game’s active users showcased a consistent pattern, with a slight increase from 2.2M in January to a peak of 2.3M by mid-March, before settling at 2.1M in the final week.
Subway Surfers from Sybo Games ApS witnessed significant weekly downloads, starting at 197.9K and reaching a peak of 253.1K by mid-January. However, downloads declined to 140.4K by the end of March. Revenue remained relatively low, fluctuating between $1.2K and $2.3K throughout the quarter. Active users showed a strong presence, starting at 7.8M and peaking at 8.1M in mid-February before ending at 7.6M.
Super Mario Run by Nintendo Co., Ltd. had a modest number of weekly downloads, beginning at 48.1K and declining to 24.3K by early March, then rising to 56K by the end of the quarter. Revenue saw a general decline from $2.8K in early January to $1.1K by late February, with a slight increase to $1.6K in late March. Active users began at 182.4K and saw a decrease throughout the quarter, ending at 189K.
Sonic Forces PvP Racing Battle from SEGA demonstrated a declining trend in weekly downloads, starting at 28.8K and dropping to 19K by the end of March. Revenue also showed a decrease, beginning at $1.8K in early January and ending at $1.1K in the last week of March. Active users followed a similar downward trend, starting at 219.2K and declining to 208.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.